Here’s the first of several promotional images I’ll post over the next couple days for Dossier 007: Legacy of the Batutut. I’ll be set building next week as well as finishing off the Batutut, who are the characters that Clara will be facing off against.
I know that I had promised that Xip and I would collect all the poll data and come up with several concepts for a second round of voting to come up with a winner for the next dossier concept, but I came up with a concept almost right away and wanted to see if it would be viable for a dossier. The experiment involved growing fur on a bunch of Planet of the Apes-type simian character meshes. After no less than four attempts at growing believable fur with Poser’s Hair Room, I managed to get something that I actually liked and looked believable. Also, with the help of my buddy Erogenesis, I learned how to export Daz3D’s Genesis meshes to native Poser .cr2 file-types, which
Happy Star Wars Day to you all!
As SDCC steadily approaches (July 8th – July 12) and my income just as steadily wanes, I find myself once again having to add the dreaded “ripcord date” to my project calendar. I was paid out from my other markets for my April sales and things are not looking so great financially. I will find myself in dire straights by the beginning of June, and though my calendar indicates a completion date for Clara Ravens Episode 4: Colombina’s Illusion near and around mid-June, there is absolutely no certainty. The difference between the concrete release dates of image sets and the more elusive dates of comics is that I never know how many pages a comic will be, nor can I estimate just how long setting up an animation will take (could be several hours or several days based on complexity) or render (typically takes days). With image sets, I know in advance how many frames it will be, how long it