When you’re as wealthy as Clara, having your super-secret tech room upgraded to a newer state-of-the-art version is easily accomplished. So here is the work-in-progress tech room, nearly finished, that will appear in Clara Ravens Episode 4: Colombina’s Illusion. I’ve included Clara in one of the images so you can get a feel for the size of the room. Those who have read Clara Ravens Episodes 1 and 2 will recognize the majority of the set’s props, but many new ones have been added, and it has been outfitted to just feel more ‘real’. Feel free to leave your opinions on it in the comments section below.
As I mentioned previously, in between working on commissions I’m doing the preproduction for Clara Ravens Episode 4: Colombina’s Illusion. Part of that preproduction is dressing characters in new outfits. Since, once my hardware upgrade has been complete, the frames and animations of the new comic will be rendered in Octane, Leslie’s new outfit needed to be optimized for that render engine. So here is a sample of how she will appear in the new comic. Hope you like her!
More commissions coming this week.
Let the shit storm begin…
While I was home this past week, I had that rare time to reflect on the business as a whole; long term goals, scalability, business ideas, etc. I even had a very long conversation with a friend who gave me an incredibly insightful business idea for the DCV, but that’s not why I am posting today. Actually, let me just get right to the point, because I can feel you glaring at me right through the computer already.
Clara Ravens Episode 4: Colombina’s Illusion is being postponed for possibly up to a month in order to allow me time to take some more commissions as I upgrade my system to a fully-realized “Octane-friendly” production rig.
Right now, my staging PC is a beast; it is a very solid rig and perfect for setting everything up, but my render rig is still optimized for rendering in Firefly. I plan on swapping out the vidcard from my main PC (a 4 GB vidcard) with the one from my render rig (only 1 GB). I am then going to purchase an identical card to set up an SLI configuration. However, the motherboard on the render rig does not have two PCI-E x16 slots. So I also have to purchase a new motherboard with those specs. But wait, it gets better! To top it all off, the power supply is only 550 watts in the render rig, and the total power consumption my team calculated to be around 750-770 watts for an SLI config with the two vidcards and all other hardware. So an 800 watt power supply will need to be purchased as well.
I didn’t even want to post this image, but I know you guys love your updates to include gratuitous nudity, so here you go. This was a test render in the first of many sets I am building for my newest DCV-enabled comic, Clara Ravens Episode 4: Colombina’s Illusion. The reason I didn’t want to post it is because of the results I’m getting in Octane, which I feel are subpar from a production standpoint and are really not the level of quality I am comfortable with in any work I’d produce commercially. To put it mildly… this looks like shit.
I’m going to give you insight into what I’ve been going over in my head for the past couple weeks regarding this new release. I’ll preface this by saying that a lot of this will be technical stuff, so if that’s not something you’re interested in reading, then feel free to enjoy the render and move on.