So, it is finished! You can download the theme for your PS3 HERE (click on the word “here” if you are using a browser that isn’t showing that it is a link). It is a 2 MB download, compressed in a .rar file, so you will need a compression utility like WinRAR or Winzip to get the .p3t file (which is the theme file) out of the .rar. To install it, follow these steps:
- Extract the folders from the .rar file
- Put the folders onto a USB Flash drive
- DO NOT alter the folder structure, or your PS3 won’t find the theme!
- Plug your USB Flash drive into your PS3
- Go to Settings -> Theme Settings -> Theme and choose “Install”
- Select your USB Flash device
- Your PS3 will locate the Freehope theme on your USB Flash drive if you did not alter the folder structure
- Click on “Epoch Art – ‘Freehope’ Theme
- The Theme will now appear in your list of Themes
- Select the Theme from the list and click “Apply”
I think it turned out okay; I was a little disappointed how my Sony Bravia HDTV kind of accentuates the bump mapping on the screen a little too much, but this was the first time doing this so I guess Continue reading “Freehope Playstation 3 Theme Complete!”
This may be the very first time this has ever been done as far as I know.
I am about halfway through making a static Playstation 3 theme, featuring Kendra from my Freehope comic. The icons and background are finished, I just need to create an alternate version for SD, since this size is the HD version, then compile the whole thing and test it out. If it works out well, I will likely create more. And who knows; I might even open it up for requests!
What I really wanted to do was create a dynamic PS3 theme rather than a static one, but it seems that Sony isn’t interested in allowing the average end-user to create dynamic themes. The static ones, on the other hand, they are all about it. They provided me the tutorial, icon sets, and Continue reading “Freehope Playstation 3 Theme”
The Path of the Benign was a concept for an erotic CG Flash game with a great deal of interactivity, animation, story, plot, sex, and branching options. The project’s game design document remains unfinished, though the project itself isn’t 100% abandoned.
The story involved a young man who had left home to go to college. While he was away, his entire family (consisting of his mother, father, and teenage sister) was murdered. It was a tragic event that made many headlines in newspapers across the country, as there was no clear motive for the murders. The player character was questioned for months regarding the murders, but the murderer was never brought to justice. After some time, the sensationalism behind the murders wore off, and the police investigation slowed to a stop. The player, enraged over the incompetence of the police, takes matters into his own hands and enlists the help of a local crime boss, who manages to track down the murderer. The player is brought to the murderer in a warehouse, where he is Continue reading “The Path of the Benign”