So I am going to finally give Clara a long overdue texture update. Her body texture often renders an unnatural orange-ish hue, which I’ve always been okay with for the most part, but have meant to update when I have the time. Since I’m not working on any comic at the moment, I have time to do those little projects I’ve been meaning to get around to, and this is one of them. Don’t panic, however: She will look largely unchanged. I’m going to simply adjust levels in the current texture, and also blend it with a more photoreal one I want to use that has skin blemishes and doesn’t look quite so airbrushed. I will be keeping her face texture the same except with some color variation, as I painted those eyebrows and makeup myself, and I love it. How many CG girls out there have the ‘fuck me’ eyes of Clara?
Please excuse me for posting material completely unrelated to Epoch Art, but I am still reeling from the exhausting experience that was this year’s Comic-Con International. For the uninitiated, Comic-Con International (typically just referred to as ‘Comic-Con’) is the single biggest yearly convention based around comic books, movies, television, video games, and toys; held yearly in sunny San Diego California. As a resident of San Diego (and a huge fan of all things nerdy), I am one of the privileged who graciously attends the four day event each year, soaking in the amazing exhibitors’ booths, spot-on cosplays, and entertaining panels.
This year was intense, as I spent many, many hours waiting in line for panels, walking the exhibit floor, buying Comic-Con exclusive swag, and eating at expensive restaurants. It was way too much time to be on one’s feet. I had three friends in town for the event who stayed at my house, so I had no downtime in the evenings either. The whole weekend was a blur of sensory
Last November, we announced a little contest to help gather ideas and features you might want in a new version of the DCV (Dynamic Comic Viewer). While many of the ideas were truly outside of the scope of a simple comic viewer (many were geared towards full-motion video, which is not what this software is intended to be), many of the ideas were rather inspired, if not difficult or impossible to implement at this point.
So while I can say that very few of the ideas found their way into the new version of the DCV, which will be uploaded when Dark Rift is released this Friday, we were nonetheless pleased with everyone’s submissions and eagerness to offer up new perspectives on where the software could go in the future.
Sorry about the recent downtime over the weekend, folks. I gotta just take a moment to give a shoutout to you site members for being so amazingly proactive and genuinely concerned. I was alerted to the site going down by a member because I hadn’t been on the site that day and had no idea, but I was informed in less than an hour after it happened. I received personal emails and emails to my deviantART account over the next 36 hours while the website was down, expressing concern