Hey everyone, just wanted to drop you a quick update now that SDCC is over and my friends have all left town. Dossier 006: Legacy of the Batutut will be getting an expansion of several images to further improve on the narrative flow of the original. It will be FREE to everyone who purchased Dossier 006: Legacy of the Batutut; all you will need to do is to redownload the product from your ‘My Account’ page. This small expansion will be coming some time next week.
I wasn’t completely satisfied with the set, and Xipomus heard me bitch about it endlessly. It wasn’t for lack of trying. Several people left comments about how they thought the set felt ‘rushed’ or ‘truncated’, which isn’t entirely true. I worked as hard on this set as I do on any of my sets, but a series of firsts made this particular set very hard to produce. First, there was the use of FOUR characters, which is just a lot of polygons to have in the scene. This slows down scene setup and posing pretty drastically.
I saw a few concerned comments in the last post that the project might be off the rails, so let me assure you it is not. Well, to be more specific, it is not completely off the rails, but the wheels are spinning loose. Is this analogy confusing you? Well read on, and let’s get you straightened out!
I thought I’d share this image with you now, since it’s ready (and I imagine you wanted to see this image much more than the Batutut chief). So I’ll get to releasing a promo render of the Batutut chief later this week, but I am still in catch-up mode so I didn’t want to leave you hanging with no update when I promised something early this week. I had a stick of my RAM fail and cause the dreaded ‘blue screen of death’ several times in a row, and it took awhile to diagnose and find out which stick was bad. So now I’m running a little leaner with only 24 GB of RAM (only?!) instead of 36 GB. But I’m just happy the ordeal is over because I was getting worried I would fall too far behind and have to push the project.
Anyway, this is Clara’s alternate “Sheena-esque” outfit that she will be wearing in Dossier 007: Legacy of the Batutut. I really enjoy this look on her, combined with the alternate makeup, new dirt masks, and alternate hairstyle. Hope you like it, too.
Here’s the first of several promotional images I’ll post over the next couple days for Dossier 007: Legacy of the Batutut. I’ll be set building next week as well as finishing off the Batutut, who are the characters that Clara will be facing off against.
I know that I had promised that Xip and I would collect all the poll data and come up with several concepts for a second round of voting to come up with a winner for the next dossier concept, but I came up with a concept almost right away and wanted to see if it would be viable for a dossier. The experiment involved growing fur on a bunch of Planet of the Apes-type simian character meshes. After no less than four attempts at growing believable fur with Poser’s Hair Room, I managed to get something that I actually liked and looked believable. Also, with the help of my buddy Erogenesis, I learned how to export Daz3D’s Genesis meshes to native Poser .cr2 file-types, which