I’m actually embarrassed to share this image. This picture was meant to be the announcement/teaser image for the new set. But it came out looking like garbage. It is Ember’s Game all over again. Fucking nonsense splotchiness against surfaces from light emitters as well as unacceptable levels of noise. Back when Ember’s Game was released, we were using Octane 1.0. But we’ve progressed to Octane 2.0 and whatever revision it’s currently on, and still the fucking elephant in the room with this software has not been addressed. (See edit at bottom of this post)
I’m gonna let any aspiring 3D artists in on a little secret about Octane: IT CAN’T FUCKING RENDER INTERIORS. Full stop. Period. It can’t fucking do it. It is fucking garbage. Unless you put windows in the room that allow you to get light in the room with their physical sun/sky module or HDRI, you’re going to get results like this. Octane’s forums are filled with bullshit workaround and fixes: limit the reflective materials in the scene, Continue reading “Fire in the Ice – Coming Friday, February 6th!”
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