Clara Rendered in Octane

Clara Ravens - Rendered in OctaneSince the release of Clara Ravens Episode 3 Epilogue, I’ve been evaluating un-biased rendering options. I’ve wanted to abandon Poser’s Firefly render engine for some time now, but the last straw was the shadow artifacting that is visible in nearly all of the animations I did in the Epilogue. Those artifacts are caused by Poser’s Firefly inaccurately faking lighting frame by frame, with inconsistent results. These inconsistencies in the shadowing, when played back in an animation at 30 frames per second, are very apparent and visually unappealing.

So I’ve decided to abandon Firefly altogether for an un-biased solution that does not fake lighting and shadow. Specifically, I’ve been evaluating GPU renderers and have been heavily leaning towards switching to Octane due to the speed at which it can render in comparison to a traditional CPU rendering solution. Continue reading “Clara Rendered in Octane”