I’m terribly sorry this took until the end of the week to get posted up, but setting these three characters up turned out to be very difficult. The new female character (who is clearly based on Cortana from the “Halo” video game franchise) took several days to texture and set up materials for. Those circuits… Good lord, they took forever to get right. But I am very pleased with how she turned out. Continue reading “Dossier 009: Into Ruin – Coming Soon”
Tag: Octane
Back on Project
Hey everyone, I’m terribly sorry for the long delay since my last post. I’m sure you’re all curious about the status of Part II of Clara Ravens Episode 4: Colombina’s Illusion, but let me just drop a quick note about my current health so you understand why there’s been such a delay.
I’ve been off of work for nearly a month, and that has been a hard thing to deal with. That time was spent at doctor appointments and therapy/counseling and just generally fighting through my anxiety. I’ve managed to bounce back from the depression, but I still have a near unmanageable amount of anxiety and it’s incredibly, horribly distracting. It’s been a rough beginning of the year so far, and I still have more doctor appointments this week including an MRI for my liver and a full cardiological workup by a specialist to try and narrow down why I am having chronic chest pain. It’s hard to sit down and work when you’re so distracted and full of worry that you can’t focus, but despite this I have spent the last week rewriting a good portion of the end of Clara Ravens Episode 4: Colombina’s Illusion. I wanted to add more flavor to it, since it kind of gets a little stale at the end in my opinion (the dialogue, not the action). I’m still not 100% satisfied with it, but ideas and inspiration come to me frequently, so I might just be at the grocery store, holding a can of peas, and suddenly go, “Oh, it would be awesome if so-and-so says THIS!” and quickly jot a note down on my phone. So I am confident you’ll enjoy the conclusion, both the action and the dialogue. Continue reading “Back on Project”
Animation Outsourced
Exciting news, ladies and gentlemen! I’ve managed to lock down the lead animator of Team Nok’Tus (the geniuses behind the fully animated and voiced “Stone Sorceress” series) to do the sex animations for Clara Ravens Episode 4: Colombina’s Illusion. Many of you who’ve been around the erotic CG art scene for a few years now will surely remember the talented individuals that made animations under the name Vizivius. Well, they refocused their efforts on a serialized sex fantasy called Stone Sorceress and have been pumping out gorgeously animated and brilliantly voiced erotic CG movies full of hardcore sex and adventure for quite some time now. If you’re not familiar with their work, do yourself a favor and check out their works on Renderotica and/or consider supporting them on Patreon. They are a one-of-a-kind team and deserve your support. Continue reading “Animation Outsourced”
Jungle Building 101
So, as you might imagine, making a believable jungle in 3D is an ass-ton of hard work. Which is why you’re not getting one. No, just kidding…
I’ve been working on this set for longer than I care to say, and then today I scrapped the first three renders because I was just not happy with a lot of the stuff. The elephant was too shiny, the foliage’s subsurface scattering was too intense, the lighting was too fake-looking, etc….. I should mention that this is the first set we’re doing since upgrading to the latest version of the Octane plugin and a lot of shit has changed. Continue reading “Jungle Building 101”


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