Fire in the Ice – Coming Friday, February 6th!

Dossier 6: Fire in the Ice - Coming Early February 2015I’m actually embarrassed to share this image. This picture was meant to be the announcement/teaser image for the new set. But it came out looking like garbage. It is Ember’s Game all over again. Fucking nonsense splotchiness against surfaces from light emitters as well as unacceptable levels of noise. Back when Ember’s Game was released, we were using Octane 1.0. But we’ve progressed to Octane 2.0 and whatever revision it’s currently on, and still the fucking elephant in the room with this software has not been addressed. (See edit at bottom of this post)

I’m gonna let any aspiring 3D artists in on a little secret about Octane: IT CAN’T FUCKING RENDER INTERIORS. Full stop. Period. It can’t fucking do it. It is fucking garbage. Unless you put windows in the room that allow you to get light in the room with their physical sun/sky module or HDRI, you’re going to get results like this. Octane’s forums are filled with bullshit workaround and fixes: limit the reflective materials in the scene, Continue reading “Fire in the Ice – Coming Friday, February 6th!”

This is a New Post

Clara Ravens - Colombina's Illusion OutfitI didn’t know what to name this post, since I think I’ve named about a hundred blog posts “update” at this point, but that is in fact what this is.

So earlier this week I went and updated the scene files for all of the sets for Clara Ravens Episode 4: Colombina’s Illusion, since they were all originally set up in Octane v.1.0. The only thing that really took a little work to fix was going back and adjusting scaling of certain textures that used scaling (since Octane 1.5 and above changed the way scaling works). I ran some tests, and noticed that my color correction was now off, likely due to ‘behind the scenes’ changes in Octane 2.0 vs. 1.0, since there was nonthing else (like camera response type) that would affect image color that I’ve changed. It wasn’t an insurmountable issue, however, as I was able to create new color correction layers that would correct frames rendered in 2.0 and make them match the already finished images. So we are back to work full time on this, but there is still a TON to do. A LOT… TONS… Just so you know. It might get quiet around here, as I’m just going to be rendering frame after frame, with no real news to share. So be aware.

In other news, I bought a new computer chair to replace this broken one. Should be arriving next week. Which is great, because this chair doesn’t stay straight anymore. Lesson learned. STOP THROWING SHIT.

Nothing new to show, so I did a quick render of Clara in her outfit in Episode 4, using the lighting rig I set up for the character reveals for Dossier 004: The Medjai Mistake. Hope you enjoy.

The Deep Dive to Social Media

San Diego Comic Con 2014Well, I’m back on the grid and ready to drop some updates. But to be honest, the notion of writing a long-winded blog post to fill you all in on my San Diego Comic Con 2014 experience, update plans for the DCV, social media launches, and the state of my liver after the heavy boozing over the last two weeks seems exhausting. So I’m just going to let this one flow ‘stream of consciousness’ style and see where it takes us. I hope to be brief. I also hope I’m wearing briefs because I just pissed myself with boredom (that’s a thing, right?).

First off, SDCC 2014 was incredible albeit lacking in energy and pizzazz. This year felt… smaller. I don’t know quite how to describe it. Missing was the grand spectacle of previous year’s booths, which would blow your mind as you first walked on the exhibit floor. Also seemingly in smaller numbers were the cosplayers. I honestly don’t recall seeing even one single Power Girl. Seriously. How the fuck was there no Power Girl cosplay? That’s usually the go-to cosplay for chicks who want to show off their magnificent rack. And finally, the crowd itself just seemed to be lacking the enthusiasm and energy of years past. It was a very low-energy vibe I got this year… Continue reading “The Deep Dive to Social Media”

Piano Teacher Clara

Clara Ravens - Piano Teacher CommissionIn this commissioned set, Clara is re-imagined as a high-priced piano teacher, instructor to only the wealthiest of clientele. One of her favorite pupils, a hopeless nerd with no natural talent, is coming for his weekly lesson, and Clara is determined to teach him a lesson he won’t forget. She dresses entirely inappropriately, in an effort to tease him into improving. But she gets a surprise of her own when her pupil walks into the room completely nude, sporting a very large, semi-erect cock. She had not expected this timid, talentless dork to be so bold… and packing such equipment. Continue reading “Piano Teacher Clara”