Catgirls & Dickgirls & Sex… Oh My!

Tiggalay & Jenyca - New Commission Coming SoonI apologize for the long delay in any kind of update on the blog, but November has been a particularly crazy month in the world of video games. Too many of my favorite game franchises saw their annual releases in time for the holidays, and not being the patient type, I bought them all. Ironically, with all these new games to play, I’ve pretty much only been playing Skyrim and Batman: Arkham City. I have Assassin’s Creed: Revelations and Uncharted 3 just sitting, shrink-wrapped and awaiting their turn to dazzle me with awesomeness, but I simply can’t stop playing the other two.

In other news, I took down the GFC widget. Also, FUCK YOU, GOOGLE. I’ve never been able to get that stupid fucking widget to work for any extended period of time. Google employs some of the most brilliant software engineers on the planet, and they can’t get a simple fucking AJAX app to work Continue reading “Catgirls & Dickgirls & Sex… Oh My!”

Welcome to the New Epoch Art!

If you read my final blog post made on my old Blogger blog at, then you know why I created this blog. However, if it happens to be your first time here, all you really need to know is that I moved my blog because of technical issues with Blogger and thought WordPress was a much better alternative.

Since my last post on the old blog detailed why I left Blogger, allow me to use this post to describe what you can expect from the new blog:

  • Fast-loading lightbox for viewing images
  • Storefront for purchasing my work directly (not yet live)
  • Gallery pages
  • Implemented and working Google Friends Connect widget
  • Stylized text rendered with dropshadow & gradients on headings via .css
  • Email newsletter (not live yet)

And much more to come! As I get comfortable here and iron out the few remaining small technical issues, I will be adding functionality as it becomes necessary or features as they are requested. Continue reading “Welcome to the New Epoch Art!”

Some News and Questions

I feel compelled to quickly let everyone who’s inquired via email or comment that the Breaking Point comic will eventually be finished, but it is not a priority right now. Since this weekend, in fact, I’ve put Freehope ep. 6 aside to finish up a commission project, so that will likely be pushed back until mid- or late-July for release.

Breaking Point's Samantha Radisson

Breaking Point was originally only going to be a two-part story, but because of changes in rules concerning the length of stories we are allowed to submit to, it is now going to be a three-part story. However, the reason I haven’t just sat down and finished it up (the story itself is complete) is because the scenes require a large amount of characters to be in one scene. I mean, a lot. Like, enough to choke even my system which is pretty powerful, and cause out of memory errors even with 16 GB of RAM.

So the solution is to minimize texture use, use tiling textures where possible, and low density proxy character meshes for distance renders. Still, close up work is going to be a problem and Continue reading “Some News and Questions”